﻿namespace Microsoft.Xna.Framework
{
    /// <summary>
    /// 	Defines an interface for game components.
    /// </summary>
    public interface IGameComponent
    {
        /// <summary>
        /// 	Called when the component should be initialized. 
        /// 	This method can be used for tasks like querying for services the component needs and setting up non-graphics resources.
        /// </summary>
        void Initialize();
    }
}